Welcome to the perfect morning.

 

I decided to take some time off this week (gasp!) to treat myself with a long weekend of [refer to above photo].

As a writer with a full-time day job in a field that demands a significant amount of my energy and focus on any given day, one of my most daunting challenges is making the time and harnessing the motivation to write after a long and difficult day at work (or, on the weekend after a full week of long and difficult days). Fortunately, I have a day job that actively encourages best practices in work-life balance, a supportive team, and A LOT of PTO days accrued. Hence, Stormriders Staycation 2018.

I absolutely understand how fortunate I am, in these respects, and I admire my fellow writers who are making things happen with limited resources and support… a special shout out to my fellow indie writers.

Dear Indie Writer With A Day Job,

Your time is a treasure, and your process is valid, however that looks for you. I have every confidence in the story inside of you, the one you absolutely MUST tell, the one that makes your soul cry and sing and hope and despair at the same time. You WILL write it. And if it’s not done tomorrow, that’s okay. Maybe in a month, or a year, or a few years. All of those time frames are valid. Because your story WILL be told, and by you. There is no better person to tell it.

If you’re interested in supporting indie writers in their endeavors, I highly recommend exploring Patreon, a crowdfunding site for artists, authors, and other creators. You can visit my Patreon page here.

 

BLOG HOME

A Universe in My Head (or: The Intricacies of World-Building)

All the world is a stage, And all the men and women merely players.

~Everyone’s favorite English bard

First, you must build a world.

There are several different camps out there, when it comes to world-building for a novel. And each camp will tell us something different, when we ask the questions we were always going to ask… the questions that pile up as we writers all sit down at our favorite writing desks, and open our notebooks/computers/etc. … when we try like hell to make sense of the places we’ve envisioned, the intricate worlds that thus far live only in our heads but yet are beautiful. Vibrant. Real.

  • Do I need to build a world?
  • How much of a world should I build?
  • Do I build the whole world before writing a word of the story, or do I make it up as I write along?
  • How much of my painstakingly-built-and-now-thoroughly-complex world needs to end up in my story?

To name a few. (There are so many questions!)

Where to start building?

The important thing to understand is that there is no right or wrong way to world-build, but if you gravitate toward the speculative fiction/science fiction/fantasy genres, chances are world-building will be a necessity for you at some point. Whether you design every aspect of the world, down to the smallest detail, before you write a word of the story; or create and pull pieces of the world in as you write along… your characters cannot exist in a vacuum.

I personally fall into the first category of world-builder. For me, creating the world where my characters will be born, grow up, meet each other, fight, go on adventures, suffer loss and find happiness, has to happen before I meet my characters. The world needs to have existed long before my characters’ stories begin, and could feasibly continue to exist long after my characters have departed from it.

Your characters cannot exist in a vacuum.

How much of the world should show up in your story? We are writers, descriptive people by nature, so of course if we had our way the worlds we’ve so painstakingly created would be captured on the page, in every last vibrant detail. But the reality is, not much of the world will actually show up in the story. World-building generally is more for you, the writer, than it is for the reader. Although we spend hours (days, months, years?) developing extensive historical, social and geographical complexities of the worlds we create, the story itself may contain only whispers of the detail we’ve meticulously planned.

We use world-building as metaphorical post-it notes, to highlight a cultural reference or a social norm, to provide a supportive context as for the reason our protagonist has to captain a sailing vessel instead of drive a car to the next town over. Our characters should be living, breathing, imperfect beings; they should screw up and feel losses and care about things (more on this in another post), but their choices and actions need to be grounded in the environment around them. However, it is a balancing act between providing the appropriate amount of context and over-explanation. Too much description and focus on the world, and not on the characters, will slow a story down and ultimately will prove distracting to a reader. You want to give your characters a place to travel, interact, grow and get into trouble, without sacrificing focus on key aspects of the plot or the characters themselves.

There are many, many resources and tools that can assist writers with world-building. I’ve linked a few here that I’ve used and found incredibly helpful:

The Ultimate Guide to World-Building – Writer’s Edit

World-Building for Every Genre: A Checklist – Writers Write

Fantasy World-Building Questions List – pcwrede.com

Additional Advice and Links to World-Building Tools – Fictorians.com

List of 42 World-Building Resources – The Dabbler

30 Days of World-Building Tool – Fantasy World-Builder Guide

Article continues on Patreon.com. To read more about Worldbuilding and the world of Stormriders, subscribe to my Patreon here!

 


This is the second post in a 4-part series about The Big Magical Process of Making Words Happen (According to This Author).

Part 4: Our Journey Begins Now, But How? (or: To Plot or Not to Plot)


BLOG HOME

Patreon (Digital) Rewards are ready! (and more)

From the Stormriders Patreon Page:

PATRONS, CHECK YOUR INBOXES! The Stormriders digital previews are polished and ready to distribute! Just a reminder, if you’re donating $1 per month (Steward tier), you will receive a PDF of the first 5 chapters. If you’re donating $5 per month (First Mate tier), you’ll receive the first 5 chapters AND a Stormriders digital short story. …

Read more at Patreon: STORMRIDERS

 

BLOG HOME

Spark

This is the first in a 4-part series about The Big Magical Process of Making Words Happen (According to This Author).


Writing a novel is an intricate, complex machine of moving parts and pieces, tasks and goals. Of the entire complex machine, to my mind there are three tasks that stand out as extraordinarily important… the foundations, the tenets, of the entire process: Setting, Characters, and Plot.

These three tenets appear deceptively simple on paper.

  • First, you must build a world.
  • Second, you must meet the people who exist in it.
  • And last but certainly not least… you must learn how to tell their stories.

A larger tenet looms yet higher, almost obscured from view because of its all-encompassing enormity, seldom in the limelight, often taken for granted, rarely recognized for just how vital it is. I call it Spark. (NOT the Allspark, fellow geeks… although… now that I’ve said it…)

Before we can delve into any one of Big Three, it is important to think about what sparks the movement within the machine in the first place. Think of the setting/characters/plot combo as the How of your novel… the (All)Spark is the Why.

In other words… where do the ideas come from?

After that lead-in and build-up, I’m afraid right now I have a somewhat disappointing answer to this question. During a lunchtime conversation the other day, a colleague asked me (innocently) how I come up with ideas for the stories I write. Turns out, I had an obnoxiously difficult time answering. The experience was rough for him, too, I’m sure. Emotionally harrowing for me, indeed. After a few rambling half-hearted expository vocal blerps from out of my brain-mouth connection, ultimately my coworker walked away from the conversation with… nothing resembling a true answer.

Since then, I’ve been wondering about my process, trying to pinpoint where they come from, those elusive little sparks that ignite ideas. Some are inspired from life experiences, sure. Some, less so (I’ve never been a post-apocalyptic pirate revolutionary, nor have I ever manipulated magnetic and kinetic forces via my hands, as two recent examples). As a fantasy/speculative fiction writer, I am firmly of the belief that you do not have to write what you know. You are not limited to the scope of your own personal experiences. There are some fantasy thought sprouts that can only be grown from the fertile soil of pure imagination, with a strong beam of sunlit possibility. (Oof. I’m not going to delete that metaphor.)

I spend most of my extra time exercising my imagination. I’m drawn to the challenge of taking fantastical and impossible concepts and turning them into relatable, probable occurrences within the scope of their universes. In order to do so, context is everything. (More on this in Part 2.)  

The best I can come up with, to explain what happens in my head, is that once in awhile I see or hear something that clicks (connects, fires a neuron, sings a siren song… pick your preferred analogy). When it clicks, I am drawn to a weird little fuzzy place in my brain where I witness the idea materialize from the ether, and watch as it sort of crosses some sort of imagination bridge, growing more substantive along the way, and becomes a story.

Look it’s a magical idea bridge!

More questions remain: How do I coax those ideas forward? How do I pick and choose which idea to coax forward? Why do some cross over into Novel Land, where others stay in the gray and abstract Land of the Unrealized?

And now there are too many weird analogies in this post.

But along those lines, I can’t be sure I even know how I recognize the ideas, when they’re little fledglings, forlorn half-formed storylings. I’ve spent So. Much. Time. trying to hash this out. With only a few paragraphs left in this post, you may yet be completely confused. I am, too. But as difficult as all of this has been to articulate, I’m hopeful the answers might emerge from this miniseries of blog posts, answers that could hopefully address how the Spark manifests itself in my process, within the context of the stories I’m writing right now. I’ll draw examples from those stories when relevant.

And so, this is an experiment of sorts, dear readers. A real-time study of one writer figuring out The Big Magical Process of Making Words Happen, According to Herself. But what I’d love is to foster conversation (and further introspection) about what our own processes entail, what the Spark demands of each of us. So please, please, PLEASE sound off in the comments if you have anything to add!

Now, on to the Big Three: Setting, Characters, and Plot.


Part 4: Our Journey Begins Now, But How? (or: To Plot or Not to Plot)


 

BLOG HOME